AI Insights · Timothy · January 2022
Top 5 Third Person Games in Brazil Q4 2021: Performance Insights
In Q4 2021, top third-person games in Brazil showed diverse trends in downloads, revenue, and active users. Here's a detailed look at the performance metrics for the leading apps.
In the fourth quarter of 2021, the top third-person games in Brazil demonstrated varied performance trends across downloads, revenue, and active users. Data from Sensor Tower provides an in-depth look at the weekly performance of these popular apps.
Free Fire saw significant weekly revenue fluctuations, peaking at approximately $896K in the week of December 20. Weekly downloads experienced a downward trend from early October, starting at around 1.47M and dropping to 546K by mid-November, before a slight recovery to 673K by the end of December. Active users showed a similar pattern, starting at around 21.3M in early October and dipping to approximately 18.4M by mid-November, followed by a rise to 19.8M in the last week of December.
Race Master 3D - Car Racing exhibited a dramatic increase in weekly revenue, from negligible amounts in October to $407 by the end of December. Downloads surged in December, reaching as high as 694K in the week of December 6. Active users increased steadily throughout the quarter, from 463K in late September to over 1.1M by the end of December.
Subway Surfers maintained steady weekly downloads, hovering around 250K to 350K for most of the quarter, with a notable rise to 433K in the last week of December. Weekly revenue remained relatively stable, peaking at $2.5K in mid-December. Active users reflected a similar trend, growing from 7.8M in late September to 12.2M by the end of December.
Stumble Guys demonstrated a remarkable rise in weekly revenue, starting from $2.9K in late September and reaching $95.9K by the end of December. Downloads followed an upward trajectory, culminating in 642K in the final week of December. Active users increased significantly, from 489K in late September to over 1.2M by the end of the quarter.
PK XD: Fun, friends & games showed varied performance in revenue, with weekly earnings peaking at around $89.3K in the week of December 20. Downloads remained relatively stable, fluctuating between 176K and 279K throughout the quarter. Active users experienced growth, rising from 2.1M in early October to approximately 2.6M by mid-December, before a slight dip to 2.3M at the end of the month.
For more comprehensive insights into the performance of these top third-person games and other popular apps, visit Sensor Tower.